About the Office of Digital Learning & Inquiry
The mission of the Office of Digital Learning & Inquiry (DLINQ) is to explore and create digital practices and spaces that advance the transformative potential of education in students lives, and to advance digital fluency and critical engagement with the digital at Middlebury.
Student fellows play a key role in the Office of Digital Learning & Inquirys (DLINQ) student engagement program which centers student learning that, as an extension of the mission and reach of our office, applies equally to and serves to unify and connect students across Middlebury programs. For example, DLINQ Studio Fellows may be asked to work with partners or on projects relating to any part of Middlebury, including the Institute in Monterey, our Schools Abroad, or immersive programs like Social Impact Corps. DLINQ Studio Fellows actively engage with DLINQ staff, project partners, and one another as peer mentors in ways that engage their curiosity, advance and prioritize their learning, and foster their sense of cross-institutional community.
About the Extended Reality Studio
Fellows in the Extended Reality (XR) Studio work collaboratively on components of virtual spaces, immersive, interactive, multimedia experiences. Intra-media activities pull apart the components, examine how they work together, and re-assemble them to create interesting and informative performances, projects, activities, and hybrid learning experiences. For example a Fellow may look at the video, animation, soundtrack, and user interface of a virtual world. Inter-media activities look at how XR technologies interact in physical and other digital spaces. For instance, they may look at the relationship between a motion capture suit and a rendered avatar, or how learners might interact beyond the classroom with web content triggered by geolocation metadata. XR Studio Fellows will work collaboratively with faculty and staff to explore XR technologies in creative and critical ways, breaking the box, while developing meaningful interactions with people, sometimes in different geographic locations, using these new medium and modes of communication.
DLINQ XR Studio Fellows responsibilities and duties include:
?Taking care of the hardware resources, software tools, and collaborative spaces that are used for XR activities. This includes, but is not limited to, the virtual reality resources in 240B of the Davis Family Library, and the motion capture suit in the Dance Department.
?Collaborating with XR Studio Members to design, plan and execute events pertaining to XR technologies.
?Facilitating peer-to-peer consultations with other students, and occasionally staff and faculty, on topics and tools related to XR technologies.
?Responding to Middlebury community with thoughtful and responsive support by taking in-person and virtual appointments and welcoming drop-in visitors.
?Writing and updating documentation for XR digital tools, environments and practices.
?Supporting or co-leading one and one or small group learning sessions (when requested by their supervisor) on topics relevant to XR.
?Contributing to the development, progress, and success of the XR Studio, as well as community partner XR projects and initiatives.
Knowledge, abilities, skills and prior experience
Studio will bring a unique set of skills to the team and have opportunities to develop new knowledge and skills. Successful fellows will be self-motivated and creative problem solvers, curious about XR tools and practices while continuing on their own learning curve, and work well with and without supervision. Though DLINQ Fellows may not possess all of these skills and areas of expertise, they may be asked to develop and deepen the following:
?familiarity with virtual, augmented, and mixed reality tools, practices and environments. Some examples may include Unity, Blender, Tilt Brush, headsets, and geolocation services like Google Earth.
?familiarity with multimedia production tools and processes including video and audio editing
?familiarity with website development, Wordpress, MiddCreate tools, and Domain of Ones Own movement
?familiarity with visual presentation practices and various graphic design tools, for example the Adobe creative suite
?experience with digital collaboration tools like Google docs and communicating with tools like Zoom web conferencing, and Slack
?strong verbal and written communication skills including writing for the web
?excellent customer service and the ability to communicate clearly and patiently about complex technical issues
?ability to effectively coordinate and collaborate in geographically-dispersed and team-based environments
?ability to think creatively and critically about XR tools, practices, and environments
?taking initiative to investigate problems and work through viable solutions autonomously
?troubleshooting or researching solutions to technical issues
?adopting a partnering mindset with faculty, staff, and other students to move projects forward
?learning new technologies and developing new skills independently that benefit personal growth or the DLINQ team
Typical Schedule demands
Regular attendance at mandatory meetings is expected as is contribution and follow-up to tasks and topics discussed at the meeting. Fellows will often be called upon to complete professional presentations of services and tools in the Wilson Media Lab.
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